Key Projects

RYFT
A voice-controlled, audio-based mystery adventure game. I co-designed the game engine, built a custom game editor with Electron, and developed cross-platform apps with React Native, Swift, and Java.

1up Events
A two-sided marketplace for event planning, which I architected and built from the ground up. The platform handles real-time vendor availability, dynamic pricing, and automated billing, growing to over $1.2M in revenue in its first year.

Teampush
A social fitness iOS game where I led product development. A key feature was a novel repetition counting and cheat-prevention algorithm I developed in Swift using mobile motion sensor data.
Other Projects & Experience
Co-founder & CPO
TigoTigo is building a platform for finding and coordinating in-home care for aging adults.
Technical Advisor
SHESHE was improving access to mental and sexual health services for female identifying adolescents and young adults. It was aqcuired by Backpack Health. I advised leadership on MVP planning, prototyping and technical details.
Independent Contractor
ForUsAllBuilt the front end of a responsive SPA for the user dashboard using React/Redux. Worked with design and backend teams to decide the data needed, how it should be displayed and fine tune the design/UX.
Lead R&D and Algorithms
Lark TechnologiesCo-led a team to develop a wearable fitness tracker with a real-time activity classification model. Also developed a user habit tracking algorithm using Density-Based Clustering to identify patterns and predict behavior.
Education
Stanford University
Concentration in Neuroscience